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Owns the worldwide portfolio of leased Data Center assets from a commercial and contractual standpoint. Translates business requirements into short , mid , and long term data center capacity strategy in support of PlayStation infrastructure needs. Oversees the research and analysis of new markets. Manages the procurement and technical due diligence of new sites required t
Posted 2 days ago
Drive, manage and facilitate the global portfolio title review process across PlayStation Studios, including tracking and reporting on multiple projects in various development stages, coordinating internal reviews, assisting in collecting and reviewing materials, and driving follow up actions. Foster positive and collaborative working relationships with development teams,
Posted 3 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 4 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Lead and grow a team of Technical Artists Inspire, mentor, and support the Tech Art team Meet with Technical Artists regularly to share information and updates, enforce standards, set benchmarks, and give feedback Manage and develop robust and efficient workflows for the Art and Design teams Research and help develop new technologies Create new techniques and procedures t
Posted 6 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Support and empower artists and engineers in the efficient creation and implementation of high quality art assets Solve challenging technical issues in the game development pipeline Identify and implement art pipeline optimizations and tooling Create art assets that require high technical skill or specialist knowledge (VFX, Shaders, Post processing, etc.) Research and dev
Posted 6 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Design the system architecture and backend services for the mobile games platform Measure and improve platform security, availability, throughput and cost efficiency Provide technical leadership and guidance to the platform engineering team Establish pipelines and processes to facilitate the delivery of high quality software Collaborate across teams to integrate the platf
Posted 6 days ago
Work with the Environment Art team and other departments to develop, maintain and improve pipelines and tools to increase production efficiency, achieve quality standards and match a defined visual style. Create prototypes that demonstrate technical production goals, help define quality standards and encourage technical evolution within the studio. Contribute to Environme
Posted 19 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Responsible for authoring facial rigs from scratch or utilizing a variety of high resolution scan data; participate in facial research & development efforts; pioneer and recommend new tools, techniques and technology for pushing visual boundaries, performance and efficiency. Responsible for a strong understanding of FACS and facial anatomy, as well as cutting edge approac
Posted 25 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Responsible for leading the Information Technology (IT) team by contributing to the development, oversight and execution of IT strategy for the studio. Essential Duties and Responsibilities include the following Provides technical direction that aligns IT strategy with studio goals and budgets. Oversee the creation and execution of IT road map. Recommends hardware and sof
Posted 25 days ago
Working closely with FP&A and technical teams to identify and implement systems improvements within IBM Planning Analytics. Providing comprehensive support to users of the finance planning tool (IBM Planning Analytics) throughout the forecast cycle, ensuring coverage during PST time zone working hours. This includes administering the application, setting up new users, sup
Posted 26 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Design and create SDKs for mobile games built with Unity and Unreal Engine Simplify the developer experience for mobile SDK end users Develop SDK reference implementations to ease developer onboarding Measure and improve SDK security and runtime performance Provide technical leadership and guidance to mobile SDK development team Establish pipelines and processes to facili
Posted 30 days ago
Develop and maintain Linux kernel drivers and features Development of low level system software Troubleshooting performance and reliability issues at a global scale Requirements Upstreaming experience to the Linux kernel B.S. in Computer Science, Computer Engineering, or 8+ years of relevant work experience 8+ years of relevant programming experience in C/C++ 8+ years of
Posted 30 days ago
Hire, mentor, and grow product managers and strategists to form a best in class organization. Maintain deep audience, core loop, and retention understanding and operationalize that into strategy to ensure the development team's efforts are aligned with the critical path for creating a successful product & business. Determine product success metrics and analyze player data
Posted 1 month ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Collaborate with engineers to create new tools and systems Design, develop, and polish unique game content and systems Evolve gameplay systems while pulling from extensive knowledge of competitive products and various gameplay genres/trends Focus on character designs from concept to implementation Tune key aspects of the game, including AI gameplay, character balance, and
Posted 1 month ago
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